This may be obvious but these AARs contain spoilers for those wanting to go into the Barrowmaze. The message is that if you're going to, don't take advantage of them. They're called spoilers because they spoil the fun. DON'T BE A DICK!
I’ve several delves to catch up on, so there’s going to be a spate of reports. Also, I missed a few, so there may be some disjointedness in narrative. There were three delves on 30 June, but I only took part in (and thus have notes on) the first two.
Barrowmaze – 30 Jun 2019: First Delve
John
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Dungeon Master
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Player
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Character
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Class
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Notes
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Me
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Decimus Stonehythe
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Gnome
Level 1
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Pet Badger: Dachs.
Character’s 5th delve.
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Stephen
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Moonwhisper
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Magic User
Level 3
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Hirelings: Gringol Harper (Lvl 1 Fighter) and Agnol Mank (Man-at-Arms).
Has innumerable delves under his sparkly belt.
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Vlad
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Gorgon
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Ranger
Level 1
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Character’s 2nd delve.
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Mark
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Wuss
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Cleric of St Ygg
Level 1
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Player’s and character’s 1st delve
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The Plan
To return to the Skeleton Room and explore further.
Pre-Delve
The group gathered at Galmar’s Lodge. Wuss has been attracted by the posters around Helix recruiting new members and promising riches (if not survival).
On reaching the Back Door Mound and visibility being good, Moonwhisper and Gorgon decided to use a technique that had served them well in a previous trip when they had mapped mounds. They climbed onto the top of the mound and plotted what they could see. Having done this, they noticed an odd-looking structure two mounds along to the east. We decided to explore this.
As we were passing a mound to get to the structure, we looked at that first. Decimus sent Dachs in ahead, who reported nothing that would bother a badger. Inside was an octagonal chamber, the walls decorated with bas-reliefs. These appeared to show a wizard vivisecting animals and creating hybrids – notably an owlbear. Towards the rear of the chamber was a stone slab, upon which was a lectern holding a tome bearing a demonic face on its cover.
Decimus tried to pick the book up, but received damage from a blast of arcane energy. He suggested that perhaps only a powerful mage such as Moonwhisper should try to do it again. Moonwhisper accordingly cast Protection from Evil and successfully lifted the book up. He opened the book and immediately disappeared in a cloud of yellow smoke, the book returning to the lectern.
The remaining members of the party were at a loss to know what to do next. They attempted to move the tome using weapons and rope, but it stayed stubbornly on the lectern. Wuss prayed and used his Holy Water to no avail. A fruitless search was undertaken for secret triggers or inscriptions.
Meanwhile, Moonwhisper had been transported somewhere ‘other’. He remained in the chamber and could see the rest of the party through a haze, but could not communicate with them. More pressingly, the wizard from the bas-reliefs was with him and in the process of casting a spell!
Don't know the artist for this one |
Moonwhisper prompted cast Sleep, knocking him out. On going over to the body, he was surprised to find that the wizard was a mirror copy of himself. Cautiously, he nicked the wizard’s arm with his dagger; as he didn’t receive any damage to himself from doing this, he went ahead and cut the sleeping figure’s throat.
The spitting image... |
We moved on to the unusual-looking structure and found that it was a collapsed mound. After some investigation, we decided to leave this as being too much trouble than it was worth.
The Delve
We decided that it was important not to risk Moonwhisper’s new spell book to the dangers of the Barrowmaze and to return back to Helix.
Post-Delve
During the return journey the party encountered four zombie-like creatures. These proved remarkably difficult to put down, and they managed to kill both hirlings (Gorgan using them as meat shields). As their attention turned to eating the corpses, the rest of the party fled.
No treasure had been recovered, but Moonwhisper promptly set about learning his new spells and commissioned a strongbox to secure his magical tomes. The new spells included Continual Light, which Moonwhisper cast on various pieces of kit (including his Staff).
Encounters
Location
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Nature
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Casualties
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Notes
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Wilderness
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Crocodiles (x3)
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None
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Successfully avoided
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Mound 11
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Wizard(?)
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Defeated by Moonwhisper
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Wilderness
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Zombies (x4)
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Gringol and Agnol both killed
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Surviving members of the party fled
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Loot
Location
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Nature
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Value
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Notes
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Mound 11
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Spell Book
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Not valued
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Allocated to Moonwhisper
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Score: 2252
XP: 48
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