However, there is a bright side. This blog (and interactions on Facebook and the Lead Adventure Forum) used to be the extent of my Hobby Involvement. But that has changed with the opening of a new FLGS in Norwich. I'm actually mixing with people and doing some gaming!
For the first time in some 30 years I've been taking part in regular RPG sessions. Rather appropriately, we are playing rather Old School - Labyrinth Lord. As the GM explains:
Labyrinth Lord is a reprinted and improved version of Tom Moldvay's 1981 Dungeons & Dragons Basic and Expert rules. You're not a prince or the strongest man in Aerik, you're a desperate murder-hobo trying to escape with some silver coins before the monsters you hear lurking in the darkness can catch up. Player cunning and skill is strongly rewarded, and experience is largely from treasure recovered. This makes player decisions about when to fight, when to run and when to parley more realistic, and encourages smart play. The game is deadly, and mistakes cost lives.Despite a TPK on our first delve into the Barrowmaze, I've stuck at it and my Elf, B'loxi, has survived four expeditions. In ten or twenty years he may make Level 2.
|Did I say Old School?|
B'loxi's the one having a nap