- 12 Nov - Blackmoor (OSE) - on-line
- 19 Nov - Blackmoor (OSE) - on-line
- 21 Nov - Wasters (OSE) - on-line
- 25 Nov - Blackmoor (OSE) - on-line
- 12 Nov
My Cleric of 'Shroom levelled-up to Lvl 3.
- 19 Nov
|Art by Vlad Voronchiukov|
Following the events of the last session, the Grand Wizard wanted us to go to Vestfold to garner some intelligence. As it happened he had a caravan (of giant snails) going in that direction which required guarding...
We were ambushed by bandits (one of our long-standing PCs being killed) and encountered sprites in the Greenwood.
- 25 Nov
The conclusion of our caravan-guard mission. We wrangled the Snails through forest, over river and across swamp. On the way we met some very strange folk, a trio of Hags, and Giant Leeches. All nasty stuff, leading to two character deaths.
Our regular GM is standing back for a little while as he's changing jobs (a couple of hundred miles apart), so to ensure continuity of the game, we've decided to rotate the GM-ing. From next week it'll be my turn...
- 21 Nov - written-up here.
|Artist unkown to me|
A new game for me, though with some of the guys I've been playing with from the Discord. Basically, a play test of a Cyberpunk RPG that being developed for B/X systems (in this case OSE) rules. I talked about the set-up here.
In this session at least, there wasn’t a lot of ‘cyber’ and it was more of a post-apoc scavenging set-up. That suits me fine. Anyway, we went out into the ‘Wastes’ with a seek-and-return mission. In effect a Hex-Crawl, in which as we went on, we generated a map (and thus set the scene for future sessions). We had several encounters or near encounters with inhabitants – animals, muggers, gang-member and cops. One player lost four characters!