Wednesday, 11 May 2016

Tribal - First Thoughts


Some of you might remember me mentioning that I was toying with the idea of trying out Tribal and posting the little demo video the developers had shared.

Well, on Wednesday I took the plunge and coughed up my £6.90 ($10.00 US) over at the Wargame Vault.  Here are my first thoughts.

Overview

Tribal is a skirmish combat game set in a pre-gunpowder tribal/clan setting. The rules include info on (and are illustrated for with miniatures of) Maori, Vikings, Aztecs and Gladiators; there are extra rules for Stone-Age, Heian Japanese and Iroquois.  We're told that there are plans for future supplements that may cover Stone-Age cave wars, Modern-Day rioting/Gang warfare, and Polynesian Islanders.  I'm surprised there's not mention of other aspects of the medieval period or fantasy.

The driving force of the game is Honour.
Honour could determine why one would go to war, how battle was conducted, what sorts of tactics (honourable and dishonourable) were used and finally who was the victor at the end.
Players are rewarded in honour for the things that they do in the battle. Honour determines who wins Tribal rather than the normal determinants of wargames (killing enemy/taking ground). In turn, honour is a dynamic part of the game - it can be won and lost during combat, the deeds of combatants can win or lose honour, players can spend honour to do 'dirty tricks' to win combats etc.
Live or die, win or lose the battle, Honour always determines the true victor! 


What you get for your money

A 32-page watermarked pdf.

It's in full colour and nicely illustrated with line drawings and photographs mostly of Eureka Miniatures Maoris, but also their Aztecs and Wargames Foundry's Gladiators and Vikings.

Overall, the 'look of the thing' is good.  It's in a two-column layout, the background isn't too intrusive and the balance of text-to-illustration is a good one.  A particularly nice touch is that the back cover consists of the reference tables.

The contents are:-
Introduction and Requirements for Playing ..........................page 3
Building a Warband................................................................page 4
The Cards ...............................................................................page 5
Set Up – Turn Order – Activation .........................................page 6
Movement – Distances – Terrain............................................page 7
Combat ...................................................................................page 8
The Suits in Combat................................................................page 9
A Combat Example.................................................................page 10
Skills ......................................................................................page 11 Scenarios.................................................................................page 12
Optional Rules .......................................................................page 16
Historical Settings – Maori.....................................................page 18 Aztecs......................................................................................page 20 Vikings....................................................................................page 22 Gladiators........................................................... ....................page 24
Other periods – Iroquois – Heian Japan – Cave Wars ...........page 26
Reference Tables ....................................................................rear cover 

From this you'll see that about half of the book consists of rules and about a third historical background.

Some people might find this space devoted to Maori, Aztec or Viking culture superfluous, and many may just skip it, but that is being churlish.  Apart from the Viking or Gladiators perhaps, these backgrounds are likely to be new(ish) to the reader.  In addition, the emphasis in the game on Honour lends a narrative element to it, which is only deepened by (what is after all only a little!) knowledge of the period.  As the rules say
These backgrounds are, of course, entirely optional. The emphasis is to bring fun and flavour to the game by incorporating elements of real world Tribal culture and warfare from different historical eras.
Each of the historical section gives a very short context to the culture, some suggestions for further reading, details of where one might find miniatures and special rules.  Even if one isn't playing a particular culture, it's worth reading about if only for the special rules - the example given is that the rule for use of a Maori Haka could be transformed into a Viking Warcry.

The optional rules include missile fire, dirty tricks and honour pools.  Use of these would add to the complexity of the game and suit those who like more of a challenge!

There are four scenarios you can play in a variety of tribal settings.



Gameplay

It's important to note that these comments are from a quick read-through only.  I've yet to play the rules.

The game mechanisms seem simple enough and quick to learn - a big selling point for me.  The rules are clearly written and well explained.  A sample turn is gone through point-by-point just to make things even clearer.

The requirements for play are:-
  • A 3ft by 3ft playing area (with plenty of scenery)
  • Two standard decks of playing cards
  • A turn counter
  • Counters for recording honour points awarded
Miniatures:-
  • A Chief
  • 2-3 individual Heroes
  • 3-4 units of 5 Warriors each

Each Warband includes a Chief and then normally one Hero for each unit of five Warriors.  Chiefs and Heroes move and act individually, Warriors as a unit.  The scenarios give details of how these Warbands can are set up (purchased using a set number of Honour points).

Chiefs can take six wounds before being removed, Heroes five, and Warriors one each.  From this it can be seen that it is quite feasible (even encouraged from the Honour point of view!) for a Chief or Hero to take on a unit of five warriors.

Various skills (up to two for Chiefs, one for Heroes and one per group of five Warriors) can be purchased using Honour points - these skills vary from Tactician (one can re-position an enemy unit), to Throwing Weapons (an attack during a charge) to others which mitigate against the effects of cards played during combat.

Playing cards are used for everything from initiative, distance measurement, unit coherency, and resolving combat.  The use of the cards in combat is demonstrated in the video.



The straightforward play of cards can be varied by a number of skills that can be purchased by expending Honour points.



Summary

Again I have to stress that I haven't actually played the game yet.  This is based on spending an hour or so looking through the pdf.  

Having said that, I'm impressed.  Tribal looks as if it could be a simple-to-learn fun skirmish game.   It would also appeal to those who have a horror of bending over a table with a tape measure and rolling dice!  

The only quibble that occurs to me is that I would have liked to see a section on Solo Play - I'm going to have to play a few times to see how well a dummy hand works in the combat section.

Seven quid well spent I think!  Now to find some suitable figures...

Tuesday, 10 May 2016

Terrain Tuesday #15

It was very pleasant weather here over the weekend, so on Sunday afternoon after doing some 1:1 Scale painting, I was able to settle into the Shed of Delights to pick up on some long-postponed terrain projects.

Remember this one?
I'm sure that I'm not the only one cluttering up my shed with terrain building material.  As well as having a draw full of bits'n'bobs, I've a pile of polystyrene and kiddies' building blocks (I need more of the latter!).


The polystyrene is intended  for larger walls.  It isn't my intention to build a pink castle but I decided to put a little paint in with the diluted white glue so I could make sure of good coverage.  The next time I'll make sure I have some black or grey paint in the shed!


As well as the Pringles Tower I also had a well/pool languishing in a part-completed state.


I had thought that there were WIP photos for this, but I can't find them.  Basically, I took the lid from the Pringles tube and stuck teeny-tiny foam bricks to it.  On Sunday I added some bits from the gash drawer and undercoated it.




And as you see, I also had some fund gluing the kiddies' blocks together (the beasts came from Poundland  - they originally had wings, which have been removed and put on one side for 'something').


So, in summary: nothing finished, but things progressed a little.



Sunday, 1 May 2016

Diceni 2016



Despite what I posted yesterday I did manage to pop into Norwich this morning for Diceni.  This event is now in its fourth* year - it seems settled into the first weekend in May.  The only other time I've made it was in 2014,** but if my own experience of the day is anything to go by, attendance seems to be growing.

*Or third?
** Checking my Loot Post I see several items that haven't been painted two years on...

The Venue:  The Forum, Norwich
The Pink Ladies were nothing to do with Diceni - just some loca; colour.
(Robert Audin would have made a wry comment about that I'm sure!)
Note that I don't describe Diceni as a Wargames Show*.  I suspect that the catchment area of people willing to travel to Norwich for a purely wargames show isn't large enough to reach critical mass.  It is dwarfed by even medium-sized Wargames Shows such as Peterborough.  Whether this is a factor or not - I have no knowledge of the origins or organisation of the event - Diceni is a "Tabletop Gaming and Cosplay Show"**.

* Or do I mean a 'Strategy Games" Show?
** Norwich also has a "Gaming Show" in the same venue earlier in the year.  That seems to be devoted to computer games.

LARPers from the Norwich Fools & Heroes
To avoid appearing to be a pervert I didn't take
photos of the children or women cosplayers, but
they were there.

Some readers might not like to hear this, but I think that this combined approach makes for a better atmosphere.  I'm sure there are grumpy old pedants involved in cosplay and boardgames just as in wargaming, but if  so they're not so at the fore!  Today they was a great, friendly and fun with a high proportion of families and passers-by looking around*.   

* The venue being slap-bang in the centre of Norwich and entry being free probably had a lot to do with that.

The stall of our local hobby shop - it's basically a toy shop, but hopefully
events like these help justify their decision to stock tabletop hobby and
LARP materials.  More strength to their elbows!

Oddly enough though I didn't see any mention that yesterday was International Tabletop Day 2016 - was this a missed opportunity to slipstream on their marketing?  However, there was apparently  something called the GreatGeekMeet was happening as well*.  In the past the Norwich Sci-Fi and Star Wars groups have been involved as well.


* Though as you'll see from my photos there weren't any geeks to be seen!

This may or may not have been the GreatGeekMeet

But to the tabletop activities...

Being shy by nature I didn't take many photos or talk to many people, but these might give a taste of what was there.  Those expecting the big tables one sees at wargames shows would have been disappointed - though I'm sure the organisers wouldn't turn one down if someone offered to put a big-table game on!


Warlord demo'ing Bolt Action and Beyond the Gates of Anatres.

The Aftermath Gaming Club playing SAGA
The New Buckenham Club had brought along Wings of War


This interesting-looking game from Fat Chance Games is shortly to
be subject of a KickStarter


And traders?  They included Warlord Games, Cymbeline games,  Langleys (the local toyshop), Counter Attack, MMM Games, Miniature Men, The Assault Group and Utherwald Press.  One trader told me that having a much smaller stall than usual meant gambling a little on what would sell, but he seemed confident enough.  Sadly, Fenris Games although advertised weren't there - possibly because of their temporary closure.  That's a shame, but probably good for my wallet.  Which brings me to...

The Loot

As always, I tried to be modest about the loot,  I resisted the blashisments of MMM's pre-owned figures, but I did bring some things home with me.

First the freebie



As I was looking at the TAG stall the guy told me the price of the six-figure and cavalry blister packs.  "And the individual figures?"  I asked.  It turns out that these were freebies that they'd brought along* in theory to give to people in costume** but had decided to hand out anyway.

*I see from their website that normally you get one of these when you spend £39 mail order.
** I'd come along as a fat, bearded, grumpy middle-aged man.

Giving me a freebie had the desired effect and I later went back and bought a pack of their Goons in President Masks - nicely painted up on their gallery page.


There was no special figure for this year's event, but I bought a d10 to mark the occasion.


And other than that there were just a couple of Bones figures that I thought might come in as Frostgrave spellcasters.

'Olivia'
'Bathalian D'khul'

I've not painted Bones before, but the Not-Illithid looks like it'll be fun (he'll also come in for interaction with Pulp cultists).

Saturday, 30 April 2016

Just Bloggin'


I know it's been quite here in April and I haven't been commenting on other's blogs - this is just a quick note to let you all know I'm still around. 

I'd like to pretend I've been busy.  I have posted over on Diplomatist Books (PLUG ALERT!!!  And don't forget to tell your friends!), but the main reason has been endless distraction and online backgammon.

Gaming-wise?
  • I put some paint to brush about a week ago and will hopefully have something to share for the next Dr Who Wednesday.  
  • I should have plug Diceni, but it crept up on me and I didn't realise that it was happening this weekend until Thursday!  I don't think I'll make it tomorrow.
  • I'm severely tempted by Tribal from Mana Press, which is available from the Wargames Vault.  The video below is by the developers, and there's a review on Cor Blog Me!  It might justify a purchase of some cavemen!

Tuesday, 29 March 2016

International Carrot Day


Did you all know that 4 April was International Carrot Day?

I didn't, until I read in the local paper that a nearby animal sanctuary has set up drop-off points so that well-wishers can donate carrots as special healthy treats for the horses and donkeys (apparently they don't have whippets).

What next, eh?

Saturday, 26 March 2016

Paint Table Saturday


It's a long time since I posted a Paint Table Saturday.

Technically, I've not been doing any painting (though there's still time this evening).  I've had a big varnishing session on stuff I've done during the painting challenge.  I've also been looking through those things I've already primed.

On the table there are some ghouls/zombies and part of the Dalek mountain.

Friday, 25 March 2016

AHPC Group Photo

So, here's what I achieved during the painting challenge (395 points worth)


Frostgrave to the left, Dr Who to the right and back; others in the middle

Thursday, 24 March 2016

Fantasy Thursday #2


Admin first.  I've changed the name of this series of posts from 'Frostgrave Fursday' to 'Fantasy Thursday'  as I think it will cause less confusion.*

* Not that that's a given though - did anyone else see the title of the post on Wargames News and Terrain last week 'X Stocking Fantasy Figures' and momentarily think the figures were 'Stocking Fantasies'?



Earlier in the month I mentioned a couple of figures I'd bought in a sale, thinking that they were from the same manufacturer as the various other wizards I'd painted up for Frostgrave.  I was mistaken - the first figures were from Midlam Miniatures and the new ones from Otherworld Miniatures.   Well I've now painted them up.  In truth, I much prefer them to the Midlams - they have more character and are more dynamic.  Of course you makes your choice and pays your money: Midlam's figures are £2.00 each, whereas Otherworld's are £5.00.  I have to think long and hard before spending a fiver on a figure.



 

I'm quite taken with the dwarf and how he turned out.  He's made me think that I might dig out the fabulous Oathsworn dwarves and haflings from last year's Kickstarter.  Why shouldn't they get some of the Frostgrave booty?



Wednesday, 23 March 2016

Dr Who Wednesday #10

 
Noted on the 'Net


Painting

As evidenced over several Dr Who Wednesdays since November, the main (and unplanned) theme of my entries to the Analogue Hobbies Painting Challenge has been Dr Who - and great fun it's been too!  I'd like to thank those of you who've given me support both here and on the Challenge pages: it's been very gratifying to find others getting pleasure from my efforts.

It therefore seemed fitting that for my final submission to the Challenge I should present the Man Himself.*

*As someone said 'The Proper Doctor!'





Unlike my other recent efforts he's not from Black Tree Design, but from Crooked Dice.  They're pricier, but I think that when it comes to likenesses they are much better.  Indeed, while painting him I found myself wondering whether he looked more like Jon or Sean Pertwee!  They've certainly caught the dandy man-of-action in his dynamic pose.*

* In my APC submission I mentioned Venusian Ju-Jitsu.  I didn't mention my old English teacher who insisted that the proper adjective should be Venereal - he did admit though that writing stories about Cosmonauts coming back to Earth with Venereal disease might cause some confusion.  Our English lessons were fun!  As one of the other teachers said "If you lads could get O-Levels in bullshit and tall stories, you'd be alright." 

I had intended to have him in a black cape (as in the banner above), but The Wife* insisted on something a little more tweedy.  Needless to say, I didn't bother with the check!**

*Who is of the Third Doctor generation.
** It is in fact Khaki Grey with black wash.



Tuesday, 22 March 2016

Curtgeld

As I'm sure most readers of this blog will know, the Sixth Annual Analogue Hobbies Painting Challenge drew to a busy close some 18 hours ago.  Between us 75 contributing participants submitted 75.450 points-worth of figures.*  Apparently, there were some forty-odd submissions in the last 24 hours alone.  Three of them were mine, and this week I'll be posting them here for those of you who lost them in the blizzard!

*395 of those were mine.  I didn't reach my 600 point target, but am pleased with the result and had a lot of fun doing it.

One of the traditions of the challenge is that we pay an entry fee by painting and sending a figure representing the year's theme to Curt, the Challenge organiser.*  This year's theme being Risk takers and Gamblers, I thought the following wise guy was appropriate.

*He in turn, generously donates $5.00 to the SPCA for each figure received.


He's BigT, a 28mm resin figure by Pigeon Guard Games I won last April.  Given that the figure was intended for Curt I really shouldn't have invested him with a back-story, but I couldn't help myself.  

I saw him as a Miami Beach bail bondsman who gambled that those small-time criminals he paid bail for would turn up to court.*  If not, well, he became the risk-taker who had to hunt them down.  That was until Z-Day, of course, when his talents found a new avenue...  Curt seemed to approve!

* 'Jackie Brown' anybody?

Monday, 21 March 2016

This Week's Obits of Interest



Sylvia Anderson (d. 15 Mar 2016)
Co-creator of Thunderbirds





Asa Briggs, Lord Briggs (d. 15 Mar 2016)
Bletchley Park veteran and Historian



Kim Siddorn (d. 25 Dec 2015)
Medieval Re-enactor


The other Obits of Interest can be found here.